Ubisoft Philippines team's efforts, Assassin's Creed Shadows delivered on its promise of bringing the iconic franchise into the world of feudal Japan
Assassin's Creed Shadows, the latest Assassin's Creed game set in Japan, was a global effort with the help of Ubisoft Philippines. The Filipino studio played a critical role in developing the game's characters, weapons, architecture, and technical art, as well as its quality assurance department.
One of the biggest contributions of the PPH team was crafting the weapons for the game, such as Naoe's kusarigama, a traditional Japanese weapon featured heavily in the trailer and one that players acquire early in the game. Senior Hard Surface Artist Dale Gacusan was tasked with creating the final weapon that players see in the game. The PH team also conceptualized the Assassin's Creed signature Hidden Blade for Shadows, specifically creating a breakdown of the Hidden Blade model that formed the basis of the weapon in the game.
Along with weapons, the Ubisoft Philippines team was also tasked with designing buildings for Assassin's Creed Shadows. As the game is set in the Sengoku Period, the architecture team, led by Associate Lead Artist Nissi Gatan, delved deeply into the period's architecture, developing an extensive visual library that helped establish a foundation for their building and environment designs. The team designed war-torn buildings that not only fit the setting but also showed incredible attention to detail.
Development testers Noah Batacan and James Quitoriano were invaluable in ensuring that the structures and environments were accessible to both Naoe and Yasuke, given that they have different heights and move sets. The team worked on the game's characters, such as Lead Character Artist Kenneth Hitosis working on the main character's armor and armor sets for enemies. Technical Artist Charlene Altamirano was key in developing the pipeline to ensure that the kusarigama moved naturally, with the results speaking for themselves as the in-game weapon looked and behaved quite naturally.
Thanks to the Ubisoft Philippines team's efforts, Assassin's Creed Shadows delivered on its promise of bringing the iconic franchise into the world of feudal Japan. Many members of the team also cherished the opportunity to work on Shadows, given that many of the staff members are long-time fans of the franchise.
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Jenny, the tech wiz behind Jenny's Online Blog, loves diving deep into the latest technology trends, uncovering hidden gems in the gaming world, and analyzing the newest movies. When she's not glued to her screen, you might find her tinkering with gadgets or obsessing over the latest sci-fi release.What do you think of this blog? Write down at the COMMENT section below.
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