The Smoothest Indie Fighting Game Out There According to Justin Wong


Fight of Steel: Infinity Warrior is an amazing Indie fighting game that has a great and unique combo system that I haven't experienced before. Also, this game has the WILDEST customization system and skills! I mean, seriously... just LOOK at my character I built. The game feels smooth and fun to play. I highly recommend trying it out!
Fight of Steel: Infinity Warrior is a new fighting game with ultimate freedom. Players will have the opportunity to customize their own fighter from the appearance to fighting moves. Build your own STEEL Fighter Now! *Rollback net code will be provided*

After two and a half years, Digital Crafter presents Fight of Steel! A whole new type of fighting game, a spiritual sequel to Fight of Animals.

Fight of Steel: Infinity Warrior

In the distant future, humans no longer exist. Now, robots rule the world. You wake up in a ruined site and have no memory of what happened to you, facing an unknown world and enemies; Fight your way through the Tower to find the truth.

Build your Fighter, Infinite Combinations

Unlike traditional fighting games, Fight of Steel free characters from assigned move sets. Players can decide the basic moves by choosing "Combat Stance" and selecting the "Martial Art Chips" they like; you can even customize the appearance of the fighters to build your own.

Simple Control with Depth

Fight of Steel is a spiritual sequel to Fight of Animals in control and command designs. Simple designs for more players to enjoy the refreshing experience of fighting games; Special move inputs are designed as command normals, a directional input along with the appropriate attack button, and Supers are triggered with one button. Players won't be troubled with "circle motions" and can get a hang of fighting more quickly.
Based on simple input systems, Fight of Steel added "EX moves", enhanced special moves, to the game. And with the whole new OVERDRIVE feature further deepens the game for players to explore.

Rollback Net Code with more Features

Yes, we use Rollback Net Code for our games. With the know-how, we acquired in developing Fight of Gods and Fight of Animals. We won't let you down this time! This time we added a rank system to online matches. We hope people who like PVP enjoy it.

Contents beyond Fighting

Who says stories don't matter in fighting games? In Story Mode, you will play as a martial artist with his memory lost. Facing an unknown world and enemies, fight your way through the Tower to find the truth! You will unlock different endings with different winning conditions.

Original Challenge Mode

In Fight of Steel, we designed a Challenge Mode that focused on "Stat Composition" and "Part Collecting." In Challenge Mode, every part of a STEEL is with stat and property variations. Players will get different parts through combats. Build a STEEL according to your opponent's weakness and win all the prizes on the way!

Join Fight of Steel now! Build Fighters of your own!
Justin Wong, occasionally shortened to just Jwong, is an American professional fighting game player.
Wong has won more EVO titles than anyone else with nine tournaments won: seven for Marvel vs. Capcom 2: New Age of Heroes between 2001 and 2010, one for Street Fighter III: 3rd Strike in 2009, and one for Ultimate Marvel vs. Capcom 3 in 2014.

#JustinWong #FGC #FightingGameCommunity #FightOfSteelInfinityWarrior #FightOfSteel #InfinityWarrior

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